There are few human endeavours and achievements that cannot be enhanced by some

4.3
There are few human endeavours and achievements that cannot be enhanced by some

You get ready for a night out by either making yourself gorgeous or getting very intoxicated so you can tolerate the latest repurposed meat-packing plant masque

There are few human endeavors and achievements that cannot be enhanced by some foresight before you come to visit Eeek! Escape Room.

You get ready for a night out by either making yourself gorgeous or getting very intoxicated so you can tolerate the latest repurposed meat-packing plant masquerading as a cheap club. Military leaders, at least the effective ones, prepare for conflict.

You prepare for job interviews, weddings, and more daring coital manoeuvres (and, kids, you really should prepare for all of them). 'Failing to prepare is preparing to fail,' as Benjamin Franklin is said to have stated.

The same is true for escape rooms. As a result, we've put together a quick start guide for you.

1) Verify your reservation confirmation.

Get the fundamentals right. You want to show up on the correct day, at the correct time, and in the correct location. Only a small percentage of people fail at this most basic of duties, yet a small percentage is much too many.

I've had to disappoint customers who arrived at 13:00 for a 10:45 booking, groups of friends celebrating a birthday who booked the wrong week, and even a double booking who came down from Manchester in May for a game they'd scheduled for April and July. You will have a miserable experience if you do not there on time.

2) Apparel.

Obviously, you have complete control over your wardrobe. Our only suggestion is that you dress appropriately. (Even if it's just lingerie; we've all seen that.) Fancy dress is OK, but keep in mind that you are in a public space.

Wear something practical if you intend to take the event seriously and have a good time. We make no exceptions, special or otherwise, for teams attempting to find their way through rooms while their lovely dresses flail about and get in the way.

3) Mental conditioning.

If you're one of the lucky 35% of people who have a brain, it's worth treating it like any other muscle you want to work out. Do some mental stretching. You can probably get away with a light load if your brain is in good operating order.

Consider something more stringent if, on the other hand, your synapses only transport enough juice to power an environmentally friendly low-wattage LED bulb. Bring someone clever instead.

4) Develop communication skills.

It's surprising how many people fail to master the fundamentals of sophisticated language later in life for a species capable of mastering them at an early age.

Not only do some persons show no improvement after reaching KS2, but some people actively regress, with the effect that their words would have convinced Neanderthal society that serious educational change was required.

Although some of us prefer to converse with ourselves, language emerged as a kind of symbolic communication. It's a social thing, used to communicate ideas, thoughts, demands, encouragement, as well as profound frustration and deep hatred to (and from) your peers.

Failures of communication have caused countless wars throughout history; because it also causes divorce, and divorce is a kind of warfare when correctly understood, failures of communication generate conflicts on a daily basis. At Escape Rooms, poor communication has resulted in the death of several of our customers over time.

Practice, practise, practise. Tell your husband if you relocated his car keys, and tell your son if you cleaned his room and put his PSP on the bottom shelf of the bathroom cupboard (which is patently obvious and practical). In life, love, and Escape Rooms, such elementary training will serve you well.

5) Review Your Route

If a team does not come by the time their game is scheduled to begin, we are required to phone them and inquire about their location. This occurs frequently.

This is odd because the website, booking confirmation, and booking reminders all mention that teams should come 10 minutes prior to their scheduled start time.

6) Be aware of your surroundings

We frequently receive groups of people who have never participated in an escape game before. They may have received the game as a present or seen the film Escape Room, in which everyone dies terribly, and thought to themselves, "hey, that seems fun, let's do that." Neither is good preparation, not least because in our venues, if a member of our staff murders you, they must have done something wrong.

You don't need to know much ahead of time, but conceptual familiarity will at least get you in the appropriate mindset. There's also Google, which is a fantastically handy new internet tool for self-education. Don't be the person who says, "I've never played a game before, but I've played laser tag." Is it similar to laser tag?'

It's not like laser tag, though.

7) Control your expectations.

This is primarily for new players, although it also applies to many veterans. These are not simple games. The success rate for each is approximately 40%.

Don't show up vowing to smash it,' because you won't. Especially if you're part of a drunk stag do whose sole previous problem-solving experience went so horribly wrong that one of you ended up marrying.

Expect to be able to flee in 10 minutes, and don't promise to dethrone the record holders with nothing more than the strength of your brass neck.

Do not overestimate your own intelligence or underestimate the difficulty of the games. Expect to require assistance. You 'won't need it, mate,' so don't turn off the walkie talkie.

Not for nothing is pride regarded as immoral, and the adage "twice the pride, double the fall" was coined for a reason.

Apart from that, optimism is a deeply foolish attitude, as it leaves open a great pit of disappointment into which you will almost certainly fall if you fail. You can only be shocked if you don't expect anything.